Big Data will destroy you: Techno-jitters

Once self-copying memes had arisen, their own, much faster, kind of evolution took off. – Richard Dawkins, The Selfish Gene

Dominic Basulto imagines that digital devices are a kind of primordial soup in which “digital bits” of Big Data will propagate to the point where “they don’t need us anymore.”  He speculates upon Richard Dawkins’ theory of memes:

Where things become both exciting and creepy is if the data replicators (data memes) become truly “selfish” and start to challenge the classic genetic replicators (genes). It’s not just that Big Data wants to become Bigger, it’s that it may eventually want to out-compete our genetic material.
http://bigthink.com/endless-innovation/big-data-the-new-replicators

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Big Data will destroy you: Techno-jitters

Networked Creativity : Madness and Mindfulness

brains!
brains! (Photo credit: cloois)

Creativity resists the control of conventional thinking.  At times it may appear as madness.  Places where conformity is the norm cause us to lose touch with the creative impulses within our brains, and subsequently innovation is lost.  Networked creativity frees us from the constraints of such places, unleashing the potential of our group brain.

These days creativity is thought to be a competitive asset, helping us to adapt and thrive.  To nurture creativity, we must kick aside those mental blocks that keep us comfortably numb and entice our brains to explore new territories.  We must open our minds to the vastness of social networks where anything is possible.

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Networked Creativity : Madness and Mindfulness

Re-defining – Learning in Other Worlds

What are we re-defining? From my vantage point, learning fuels the economy and social networks are empowering us to connect in ways that support new paradigms and possibilities. I’ve compiled a few snippets that reveal what myself and my sources may be mulling. The basic idea is that there are “other worlds” where networked learners can solve global issues and form back-up plans while earning alternate currencies.

Re-defining money

monopoly money
monopoly money (Photo credit: guerrillaguru)

The DYNDY project encourages us to re-consider how we deal with and create money in our present world where financial, banking, and economic crises result from faulty top-down decision-making processes that serve the few and not the many.

“We are in a situation whereby the incapacity to re-define how we deal with money could resolve in an a severe damage to society as we commonly refer to it: contrary to what happens with information systems, there are no backups with money systems.”

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Re-defining – Learning in Other Worlds

Games for Global Innovation and Intelligence

It was around this time two years ago that I had begun wondering about a collaborative learning game that might involve role-playing and task completion.  I suggested that the game shouldn’t preach, correct, or in any way disrespect the player’s intelligence, but rather amplify it through teaching the art of content analysis as a form of “participatory entertainment”.   I was learning content analysis at the time with Open Intelligence, but lacked the tools that would accelerate the process.  I was longing for something that didn’t exist and was wishing for a form of education that could provide the kind of collective intelligence I saw attainable when collaborative groups began practicing content analysis and synthesis together.

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Games for Global Innovation and Intelligence

Inter-individual relationships

A search on the term led me to a paper stemming from the Neuro- and Bioinformatics field (gradschool.uni-luebeck.de ).  The work of Thomas Martinetz and team utilized “mental models” of how our brains accurately predict changes in context of how we relate our intentions, emotions, and goals to others.  I don’t see “empathy” mentioned, but it’s my thinking that empathy is the dynamic the researchers are noticing when the subject’s brain regions reveal a “high similarity in emotional experience” and a “similarity in activation patterns”.  The researchers observed this using a MRI technique called ‘pseudo hyperscanning’ on their subjects.  The first subject was being video recorded while scanned and questioned and then later the second subject watched the video while under the impression it was live.

It appears that Hebb’s rule of “Neurons that fire together wire together” could also apply to asynchronous exchanges.  This has me questioning if a network of individuals could use consumer brain–computer interfaces both as a controller and monitor to gauge their collective ‘creative coherence’.  We might also investigate if brain waves in any way correlate with the Earth’s magnetic field. The notion hasn’t been fully explored, but Dr. Buryl Payne appears to have scratched the surface.

Inter-individual relationships