It was around this time two years ago that I had begun wondering about a collaborative learning game that might involve role-playing and task completion. I suggested that the game shouldn’t preach, correct, or in any way disrespect the player’s intelligence, but rather amplify it through teaching the art of content analysis as a form of “participatory entertainment”. I was learning content analysis at the time with Open Intelligence, but lacked the tools that would accelerate the process. I was longing for something that didn’t exist and was wishing for a form of education that could provide the kind of collective intelligence I saw attainable when collaborative groups began practicing content analysis and synthesis together.
Once upon a time, the Internet was a bastion of liberty and freedom, but now nation after nation is cracking down on it.
a possible reality worth noticing, and resisting if necessary.
According to Timothy Leary, “there’s a universe inside your brain”. In his book “Chaos & Cyber Culture” he explores a “postpolitical information society” where “electrified thoughts invite fast feedback”.
This “cybernetic society” is led by the “front-line creativity” based on “individual thinking” and “scientific know-how”.
From different countries, “new breeds” use cybertechnology and “feedback networks” to gain “more managerial and direct creative access to their brain.”
This breed emerges as an “open-minded caste” that is “simply much smarter” than the “old guard” of “closed-minded white, male politicians” who once made decisions about their lives.
In this “info-world” Leary sees a cybernetic society, or rather “a large pool” of individuals who communicate “at light speed” across boundaries.
This new breed is capable of “jumping the gene pools” to form “postindustrial, global meme-pools.” He calls them “informates” whose “defining memes” flash “at light speed across borders in digital-electronic form”.
— Timothy Leary, American psychologist and writer (1920-1996),
Governments, companies, and non-governmental organizations (NGOs) are figuring out how to engage citizens in “civic problem solving”. The aim is to derive beneficial strategies, tactics and paradigms that might ameliorate the threats facing the planet and future generations. According to Doug Schuler of the Public Sphere Project, this involves “civic intelligence”, which is a means of bettering society as a whole through interaction, learning, and maintaining knowledge about the world and our place within it.
Jason Liszkiewicz from re-configure.org tells us that “we are the most advanced technology” and that societies are “supercomputers”. He suggests the public needs a “system of world simulation” in which participants can earn “social currency credits” from their mobile devices by engaging in large-scale problem solving and global brainstorming. A form of virtual reality could begin to influence reality, as individuals “collaborate, create, and reinvent” their communities.
An amazing investigative journalist named Mattathias Schwarts came to one of my Media Studies classes this spring. He wrote a hot article for the NY Times regarding “Trolls”. Trolls are the folks who for some reason or other find harassing and manipulating people on-line as a delectable treat. I asked him if he would be willing to give me a few minutes to record a “micro-podcast” regarding Trolls on Future140. He gladly did so, and you can listen to it here.
Schwartz tells us that we see more troll-like behavior on the Internet because of anonymity. We can’t mask ourselves in public face-to-face interactions where antisocial behavior most certainly brings shame. Masking ones online identity in order to cause others is a power we are all capable of. He urged us to develop a “thicker skin” when engaged in online social interactions. He made no mention of OpenID’s or other online credentialing systems that enable high value online identity’s for users to carry across multiple platforms.
“Family” is a powerful word. It carries much more weight than “community” and certainly more weight than “culture.”
In this blog I explore a concept I call the “slow family”. This idea stems from the slow movement.
Most, post-modern families have subjective values, undefined roles, and their lifestyles tend to be more concerned with extrinsic motivation rather than intrinsic motivation. They celebrate each others materialistic achievements because they matter the most. Extrinsic motivation is about fulfilling tangible cravings and rewards. Intrinsic motivation is more concerned with personal development, demonstrating personality in ways both creative and productive. We all know that young children are highly suggestible. They are also highly insatiable.