Becoming cyborg with modern Paleo-machines

Wildcat senses we are on the edge of a Paleolithic Machine intelligence world. This description seems a kind of intuition or “ghostly sensation” that somewhere along the edges of reality an evolutionary age is dawning.

One could ask, are hyperconnected machines beginning to interweave with biological organisms through some kind of cybernetic evolution? Certainly this is possible, as we see smartphones acting as handheld appendages to their user’s brains. Bodies are beginning to engage gestures with the Kinect recognition technology. With Google Glasses, the interface into another world is seen merging with the mind.

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Becoming cyborg with modern Paleo-machines

Rhetorics of Survivance

You may not be who you think you are.

Enter the trickster, Gerald Vizenor, the originator of “survivance”.

Deborah L. Madsen writes in Understanding Gerald Vizenor:

In opposition to terminal creeds, Vizenor seeks in his writing to promote the concept of “survivance.” He tells Isernhagen: “if we have dominance — in other words, a condition that’s recognizable as a world view — then surely we have survivance, we have a condition of not being a victim.”55 Like his understanding of postmodernism, survivance is for Vizenor a condition and not an object. It is a way of thinking and acting in the world that refuses domination and the position of the victim. In Fugitive Poses (1998) Vizenor writes: “[S]urvivance, in the sense of native survivance, is more than survival, more than endurance or mere response; the stories of survivance are an active presence… .”56 Survivance is not passive survival but active resistance as well; it is the refusal of the insistence upon tribal people as “Vanished,” or as tragic victims, or as ig/noble savages caught in an unchanging past, or as the vanguard of an idealized New Age future. Chris Lalonde points out that “with his fictions [Vizenor] does what Foucault argues is what makes one insane in the eyes of the community: he crosses the boundaries of the dominant bourgeois culture in order to reveal the lies upon which it is based.”57

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Rhetorics of Survivance

Cracking the Future of Education Code (w/ KnowledgeWorks)

A report from 2009, from KnowledgeWorks called 2020 Forecast: Creating the Future of Learning caught my attention.  It identifies six major drivers of change that might unleash a wild  world of learning quite unlike any system of schooling we’ve ever experienced.  What I’m finding is that it’s increasingly a story-driven game that places students at the center of their learning experience, much like an MMORPG.  In any case, the singularity is one narrative I imagine will drastically alter what it means to be a student interfacing with a world undergoing ecological and economic shifts.

In the section called Altered Bodies we’re reminded that neuroscientists  have begun to design neuro-enhancements that might soon provide “customized learning experiences” that push the boundaries of ethics and cognitive rights.  Learners are forecast to have “more and more options for modifying their minds and bodies in support of peak performance even as they navigate increasing levels of bio-distress.”  I’m reminded of what H.G. Wells would say is urgently needed to prevent our own extinction, “the evolution of a new more powerful type of man.”

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Cracking the Future of Education Code (w/ KnowledgeWorks)